Senior Unreal Engine Developer (PC & Console Game)

tinyBuild , Posted 1 year ago

Middle

Full time

Negotiable

Relocate, Remote, Belgrade

We are tinyBuild, a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are looking for a Senior Developer (UE4) to join the Hello Neighbor 2 team. It's a single-player, first-person stealth horror game where you play against an advanced AI. 

Supposed platforms: PC; Xbox One/S/X; PS 4/5; Nintendo Switch.

Launch Trailer: https://youtu.be/RvUEaHljElg?si=QmX2HuvQiObkGzNu

What are you working on?
  • The name of the project(s): Hello Neighbor 2
  • At what stage of the project(s)? Released
  • Genres: Action, Adventure, Puzzle
  • Platforms: PC, Console, Mobile
Team size and structure?

There are 25 individuals on the project team

For which tasks (responsibilities)?
  • Development of core game mechanics, tools, and systems using UE4;

  • Optimizing performance and memory consumption;

  • Maintenance of currently existing mechanics;

  • Work closely with devkits, make and profile console builds;

  • Creating technical documentation.

What kind of professional are we looking for?
  • At least 3 years of UE4/5 game development experience;

  • Strong experience with C++;

  • Experience with designing modular and scalable software;

  • Familiarity with development tools and profiling on modern systems, including PC and consoles;

  • Confident knowledge of UE4, including:

    • AI (BT, Navigation, GAS)

    • Animation Blueprints

    • Game Physics

    • Assets Streaming

  • Experience with Git, JIRA, Bitbucket, and Confluence.

It would be an advantage: 

  • Experience optimizing software to meet platform-specific performance goals;

  • Experience in working with dev kits.

Why do we enjoy working here?
  • Professional development courses, game dev conferences, and other events;

  • Possibility to work remotely / if desired, relocation. The company covers relocation costs;

  • Unlimited paid vacation and paid sick leave;

  • In addition to unlimited annual leave, two weeks of company-wide holidays per year, during which the whole company shuts down:

  • Corporate English classes;

  • Corporate hardware.

Do you know someone who would be a good fit for this position? If so, please contact us at jobs@tinybuild.com to refer them and earn $1,000 USD per candidate who successfully completes the probationary period.

tinyBuild

Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Simulation, Shooter, Fighting, Platformer

https://www.tinybuild.com/

View all vacancies from tinyBuild
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